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Depth-of-Field Rendering Using Progressive Lens Sampling in Direct Volume Rendering.

Jiseon KangJeongjin LeeYeong-Gil ShinBo Hyoung Kim
Published in: IEEE Access (2020)
Keyphrases
  • direct volume rendering
  • volume data
  • volume rendering
  • rendered images
  • finite element
  • depth information
  • ray casting
  • real time
  • x ray
  • graphics hardware