Login / Signup
Depth-of-Field Rendering Using Progressive Lens Sampling in Direct Volume Rendering.
Jiseon Kang
Jeongjin Lee
Yeong-Gil Shin
Bo Hyoung Kim
Published in:
IEEE Access (2020)
Keyphrases
</>
direct volume rendering
volume data
volume rendering
rendered images
finite element
depth information
ray casting
real time
x ray
graphics hardware