Impact of Virtual Reality (VR) Experience on Older Adults' Well-Being.
Charles Xueyang LinChaiwoo LeeDennis LallyJoseph F. CoughlinPublished in: HCI (27) (2018)
Keyphrases
- virtual reality
- older adults
- virtual environment
- computer graphics
- three dimensional
- virtual world
- augmented reality
- interactive virtual
- computer literacy
- virtual reality technology
- virtual museum
- virtual humans
- ambient assisted living
- virtual space
- smart home
- multi sensory
- user experience
- user groups
- machine learning
- intelligent agents
- management system
- end users
- virtual reality environments