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Quasi-isometric parameterization for texture mapping.

Xianfang SunEdwin R. Hancock
Published in: Pattern Recognit. (2008)
Keyphrases
  • stereo camera
  • texture mapping
  • photorealistic
  • point cloud
  • image based rendering
  • computer graphics
  • d mesh
  • graphics hardware
  • d objects
  • human faces
  • euclidean space
  • texture map
  • computer vision
  • d scene
  • hand held