A global hierarchical Z space algorithm for cluster parallel graphics architectures.
Abram SantilliEwa HuebnerPublished in: GRAPHITE (2006)
Keyphrases
- search space
- learning algorithm
- detection algorithm
- computational complexity
- preprocessing
- optimization algorithm
- experimental evaluation
- computational cost
- times faster
- cost function
- high accuracy
- depth first search
- parallel implementation
- worst case
- np hard
- k means
- objective function
- low dimensional
- optimal solution
- matching algorithm
- recognition algorithm
- subspace clustering
- image sequences
- space requirements
- multimedia