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Usability and Engagement Study for a Serious Virtual Reality Game of Lunar Exploration Missions.
Lizhou Cao
Chao Peng
Jeffrey T. Hansberger
Published in:
Informatics (2019)
Keyphrases
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virtual reality
virtual world
virtual environment
computer graphics
three dimensional
augmented reality
multimedia
real time
pattern recognition
digital libraries
vision system
game theory
virtual space
computer animation
interactive virtual