A wearable imaging system for recording the game tactics in martial arts using swords.
Satoshi ShimanoeKiyoshi HoshinoPublished in: LifeTech (2019)
Keyphrases
- game ai
- lifelog
- game theory
- computer games
- nash equilibrium
- computer controlled
- game theoretic
- augmented reality
- game play
- game design
- educational games
- gesture recognition
- activity recognition
- video games
- serious games
- game playing
- sensor networks
- ambient intelligence
- human computer interaction
- nash equilibria
- virtual world
- mobile devices
- role playing
- real time strategy games
- monte carlo tree search
- mobile games
- video recordings
- imperfect information
- game development
- digital games
- game based learning
- real time