Near-miss software clones in open source games: An empirical study.
Yaowen ChenIman KeivanlooChanchal Kumar RoyPublished in: CCECE (2014)
Keyphrases
- open source
- source code
- software systems
- software package
- open source projects
- software maintenance
- open source software
- software projects
- user interface
- software architecture
- case study
- computer games
- core components
- software tools
- game theoretic
- software evolution
- software testing
- software design
- open standards
- neural network
- video games
- artificial intelligence
- game design
- reverse engineering
- design patterns
- software quality
- cooperative
- reinforcement learning
- website
- hardware design
- data sets
- coalitional games
- proprietary software