Pex4Fun: Teaching and Learning Computer Science via Social Gaming.
Nikolai TillmannJonathan de HalleuxTao XieJudith BishopPublished in: CSEE&T (2012)
Keyphrases
- computer programming
- learning process
- computer science
- learning systems
- learning community
- online learning
- learning analytics
- automata theory
- human learning
- computer games
- introductory computer science
- learning sciences
- computer science education
- introductory programming courses
- case study
- secondary school
- problem based learning
- blended learning
- lecture notes
- open source