Distributed scene graph to enable thousands of interacting users in a virtual environment.
Dan LakeMic BowmanHuaiyu LiuPublished in: NETGAMES (2010)
Keyphrases
- virtual environment
- virtual reality
- natural interaction
- virtual world
- physical environment
- multi user
- real environment
- video sequences
- user interface
- computer graphics
- three dimensional
- collision detection
- complex scenes
- image sequences
- physical space
- role play
- real time
- serious games
- daily life
- moving objects
- virtual characters
- interaction model