GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze.
Yun Suen PaiBenjamin I. OutramBenjamin TagMegumi IsogaiDaisuke OchiKai KunzePublished in: SIGGRAPH Posters (2017)
Keyphrases
- eye gaze
- video teleconferencing
- eye contact
- eye tracking
- virtual reality
- eye movements
- gaze direction
- gaze detection
- video sequences
- head motion
- video data
- eye gaze tracking
- video content
- head movements
- real time
- hands free
- multimedia
- eye tracker
- video streams
- video frames
- virtual environment
- gaze estimation
- video retrieval
- visual feedback
- key frames
- computer screen
- image sequences
- three dimensional