Virtual ray lights for rendering scenes with participating media.
Jan NovákDerek NowrouzezahraiCarsten DachsbacherWojciech JaroszPublished in: ACM Trans. Graph. (2012)
Keyphrases
- ray tracing
- ray casting
- high fidelity
- image synthesis
- virtual environment
- augmented reality
- immersive environments
- computer graphics
- multimedia
- computer vision
- virtual world
- real scenes
- high quality
- volume rendering
- virtual reality
- photorealistic
- complex scenes
- visual effects
- virtual objects
- texture mapping
- real world objects
- d scene
- gpu implementation
- graphics hardware
- cross media
- image generation
- live video
- light field
- rendered images