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Resident Block-Structured Adaptive Mesh Refinement on Thousands of Graphics Processing Units.
David Beckingsale
Wayne P. Gaudin
Andrew Herdman
Stephen A. Jarvis
Published in:
ICPP (2015)
Keyphrases
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mesh refinement
graphics processing units
general purpose
finite element
parallel computation
graphics hardware
parallel implementation
real time
computational complexity
access control
multistage
parallel processing
floating point
processing units
gpu implementation