Control of Memory, Active Perception, and Action in Minecraft.
Junhyuk OhValliappa ChockalingamSatinder P. SinghHonglak LeePublished in: ICML (2016)
Keyphrases
- perception action
- control system
- memory requirements
- visual perception
- gaze control
- motor control
- optimal control
- process control
- human perception
- memory size
- computing power
- memory usage
- action selection
- computational power
- neural network
- robotic systems
- control strategy
- computational model
- database management systems
- artificial intelligence
- machine learning