The effects of game-based learning in the acquisition of "soft skills" on undergraduate software engineering courses: A systematic literature review.
Iván A. GarcíaCarla L. PachecoFrancisco MéndezJosé Antonio Calvo-ManzanoPublished in: Comput. Appl. Eng. Educ. (2020)
Keyphrases
- engineering courses
- literature review
- game based learning
- serious games
- software engineering
- e learning
- soft skills
- educational games
- case study
- game design
- learning environment
- digital game based learning
- hong kong
- mobile learning
- video games
- learning processes
- virtual world
- game play
- game playing
- project management
- digital games
- databases
- learning outcomes
- learning process
- real world
- software systems
- technical skills
- computer science