Too good to care: The effect of skill on hostility and aggression following violent video game play.
Nicholas L. MatthewsPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- video games
- game play
- learning experience
- game design
- computer games
- multimedia
- game based learning
- game engine
- game playing
- video data
- educational games
- video sequences
- video frames
- video streams
- video content
- serious games
- game development
- game players
- learning tools
- multi player
- game mechanics
- database
- key factors
- learning outcomes
- health care
- database systems
- social networks
- learning algorithm