Colwell's Castle Defence: A Custom Game Using Dynamic Difficulty Adjustment to Increase Player Enjoyment.
Anthony M. ColwellFrank G. GlavinPublished in: CoRR (2018)
Keyphrases
- video games
- game play
- virtual world
- dynamic environments
- two player games
- repeated games
- domain specific
- serious games
- multi player
- massively multiplayer online role playing games
- imperfect information
- game theoretic
- game theory
- digital games
- human players
- board game
- role playing game
- game design
- card game
- computer poker
- cooperative