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Real-time rendering of deformable heterogeneous translucent objects using multiresolution splatting.

Guojun ChenPieter PeersJiawan ZhangXin Tong
Published in: Vis. Comput. (2012)
Keyphrases
  • multiresolution
  • real time rendering
  • image based rendering
  • computer graphics
  • gpu implementation
  • d objects
  • multiple objects
  • complex scenes
  • image synthesis