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Exaggerated head motions for game viewpoint control.

Robert J. TeatherWolfgang Stürzlinger
Published in: Future Play (2008)
Keyphrases
  • viewpoint
  • control system
  • control method
  • computer vision
  • image sequences
  • optical flow
  • motion model
  • control strategy
  • mobile robot
  • computer games
  • video games
  • active control