Snow Accumulation Effects in Screen Space for Real-Time Terrain Rendering.
Kyung-Kyu KangDong-Wan RyooChang-Joon ParkPublished in: ICTC (2019)
Keyphrases
- real time
- real time rendering
- high fidelity
- terrain modeling
- computer graphics
- image synthesis
- high resolution color
- graphics hardware
- real time systems
- low dimensional
- low cost
- high quality
- outdoor environments
- global illumination
- image rendering
- frame rate
- vector space
- multi view
- vision system
- gpu implementation
- image sequences