Fine-sorting one-dimensional particle-in-cell algorithm with Monte-Carlo collisions on a graphics processing unit.
Philipp MertmannDenis EreminThomas MussenbrockRalf Peter BrinkmannPeter AwakowiczPublished in: Comput. Phys. Commun. (2011)
Keyphrases
- monte carlo
- importance sampling
- markov chain
- optimal solution
- parallel implementation
- objective function
- monte carlo method
- monte carlo simulation
- stochastic approximation
- np hard
- dynamic programming
- markovian decision
- detection algorithm
- computing systems
- model selection
- computational cost
- search space
- computational complexity
- gpu implementation
- search algorithm