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Cheat-proof Playout for Centralized and Distributed Online Games.
Nathaniel E. Baughman
Brian Neil Levine
Published in:
INFOCOM (2001)
Keyphrases
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online game
distributed environment
peer to peer
online gaming
distributed systems
computer games
multi player
fully distributed
peer to peer systems
learning algorithm
learning systems
multimedia presentations
single point of failure
central site