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Physical Literacy Promotion in Older Adults Using Active Video Gaming: A Sense of Presence and Attitudes Towards Exercise.

Alexandre Monte CampeloLarry Katz
Published in: GEM (2018)
Keyphrases
  • attitudes toward
  • older adults
  • high school
  • statistically significant
  • computer literacy
  • college students
  • multimedia
  • smart home
  • perceived usefulness
  • human activities
  • ambient assisted living
  • context aware