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The Falling of Momo: A Myo-Electric Controlled Game to Support Research in Prosthesis Training.
Aaron Tabor
Alex Kienzle
Carly Smith
Alex Watson
Jason Wuertz
David Hanna
Published in:
CHI PLAY (Companion) (2016)
Keyphrases
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serious games
supervised learning
knowledge management
neural network
game design
case study
training data
feature selection
learning algorithm
online learning
decision support
virtual world
test set
genetic algorithm
training process
data sets
training phase