Walk after stroke: initial development of a step counting game for stroke survivors.
Charlotte MagnussonKirsten Rassmus-GröhnBitte RydemanHéctor A. CaltencoPublished in: MobileHCI Adjunct (2018)
Keyphrases
- daily living
- rapid development
- software engineering
- decision support
- post processing
- information processing
- game theory
- development process
- nash equilibrium
- game playing
- incomplete information
- mobile games
- game development
- iterative process
- development environment
- st century
- neural network
- health care
- random walk
- user interface
- genetic algorithm