Necknasium: A Virtual Reality Rehabilitation Game for Managing Faulty Neck Posture.
Aliaa Rehan YoussefMohammed GumaaAhmad Al-KabbanyPublished in: CoRR (2023)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- computer games
- three dimensional
- computer graphics
- augmented reality
- game playing
- virtual humans
- game theory
- human body
- interactive virtual
- multi sensory
- virtual reality technology
- video games
- photorealistic
- computer animation
- visual data mining
- mixed reality
- virtual museum
- computer generated forces
- digital museum
- force feedback
- multi agent
- neural network
- data visualization