Minimizing Hotspot Delay by Fully Utilizing the Link Bandwidth on 2D Mesh with Virtual Cut-Through Switching.
MinHwan OkMyong-Soon ParkPublished in: PaCT (2005)
Keyphrases
- d mesh
- multicast tree
- d objects
- virtual reality
- skeleton extraction
- communication links
- three dimensional
- quality of service
- destination node
- virtual world
- augmented reality
- shape descriptors
- virtual environment
- transmission rate
- asynchronous transfer mode
- texture mapping
- buffer size
- packet scheduling
- congestion control
- link failure
- early warning
- ip networks
- network resources
- geometric properties
- bandwidth consumption
- triangular mesh
- video streaming
- computer vision
- wireless access networks
- bandwidth requirements
- end to end delay
- image registration
- image analysis
- image processing