Using planning to predict and influence autonomous agents behaviour in a virtual environment for training.
Camille BarotDomitile LourdeauxDominique LennePublished in: ICCI*CC (2013)
Keyphrases
- autonomous agents
- virtual environment
- virtual training
- virtual humans
- serious games
- virtual reality
- intelligent behavior
- virtual world
- dynamic environments
- multi agent systems
- multiagent systems
- incomplete information
- computer graphics
- multi agent
- physical environment
- complex environments
- open systems
- agent behavior
- virtual characters
- interaction model
- multi agent environments
- computational systems
- haptic interaction
- agent negotiation
- haptic feedback
- virtual agents
- mental states
- coalition formation
- bdi agents
- mixed initiative
- control system
- single agent
- distributed control