Vector-aware register allocation for GPU shader processors.
Yi-Ping YouSzu-Chieh ChenPublished in: CASES (2015)
Keyphrases
- parallel processing
- parallel computing
- parallel computation
- graphics hardware
- graphics processing units
- ray casting
- parallel algorithm
- real time
- parallel programming
- parallel architectures
- multithreading
- dynamic allocation
- parallel implementation
- optimal allocation
- processing speed
- resource allocation
- parallel architecture
- embedded processors
- heterogeneous computing
- line drawings
- parallel computers
- high performance computing
- single processor
- massively parallel
- gpu implementation
- multiprocessor systems
- computing systems
- gpu accelerated
- general purpose
- cluster of workstations
- neural network