The Kuroko Paradigm: Augmenting Avatars in Augmented Reality with Reality Actuators.
Émilie FabreYuta ItohPublished in: VR Workshops (2024)
Keyphrases
- augmented reality
- virtual objects
- virtual reality
- multi user
- virtual world
- virtual environment
- markerless
- live video
- mixed reality
- human computer interaction
- real environment
- molecular structures
- learning games
- promising experimental results demonstrate
- computer generated images
- real scenes
- degrees of freedom
- control system
- user interface
- mobile augmented reality
- computer graphics
- x ray
- camera tracking
- three dimensional
- image processing
- computer vision