Rethinking real-time strategy games for virtual reality.
Samuel TrumanNicolas RappDaniel RothSebastian von MammenPublished in: FDG (2018)
Keyphrases
- virtual reality
- real time strategy games
- virtual environment
- case based planning
- multi agent
- three dimensional
- computer graphics
- virtual world
- augmented reality
- photorealistic
- imperfect information
- virtual museum
- visual data mining
- computer animation
- cooperative
- interactive virtual
- multi sensory
- virtual training
- virtual reality technology
- virtual humans
- virtual space
- learning algorithm
- image processing