Implementation of the cloud gaming platform with adaptive bitrate streaming.
Eunjun RheeIlhong ShinHyun-Woo LeePublished in: ICTC (2014)
Keyphrases
- bit rate
- rate adaptation
- video quality
- scalable video
- video coding
- computing platform
- bitstream
- rate distortion
- rate control
- real time
- video streaming
- inter frame
- visual quality
- motion vectors
- scalable video coding
- macroblock
- coding method
- compression efficiency
- multiview video coding
- cloud computing
- image quality
- quality assessment
- rate control algorithm
- computational complexity