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Using Big and Open Data to Generate Content for an Educational Game to Increase Student Performance and Interest.
Irene Vargianniti
Kostas Karpouzis
Published in:
Big Data Cogn. Comput. (2020)
Keyphrases
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educational games
open data
learning tools
video games
linked data
online game
game design
computer games
children learn
web content
world wide
multimedia
metadata
game based learning
conducted an empirical study
software engineering
game play
educational video games
database
learning objects
trade off
knowledge base