Virtual prototyping and physical experimentation of lower limb prosthesis.
Andrea VitaliGiorgio ColomboDaniele RegazzoniCaterina RizziPublished in: REHAB (2019)
Keyphrases
- physical environment
- virtual space
- virtual environment
- virtual reality
- augmented reality
- virtual world
- e learning
- physical space
- information technology
- real time
- development process
- human computer interaction
- smart objects
- slightly higher
- virtual laboratory
- image sequences
- three dimensional
- artificial intelligence
- machine learning