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Sketching garments for virtual characters.
Emmanuel Turquin
Marie-Paule Cani
John F. Hughes
Published in:
SIGGRAPH Courses (2006)
Keyphrases
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virtual characters
virtual environment
rapid prototyping
social interaction
serious games
embodied conversational agents
emotional state
crowd simulation
pedagogical agents
mobile robot
virtual humans
artificial intelligence
multimedia
dynamic environments
cognitive architecture