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Automatic Synthesis of Transiently Correct Network Updates via Petri Games.
Martin Didriksen
Peter Gjøl Jensen
Jonathan F. Jønler
Andrei-Ioan Katona
Sangey D. L. Lama
Frederik B. Lottrup
Shahab Shajarat
Jirí Srba
Published in:
Petri Nets (2021)
Keyphrases
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network structure
cooperative game
peer to peer
computer networks
video games
communication networks
network management
leader follower
fully automatic
data sets
network topologies