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Generating Mimo Channels for 6G Virtual Worlds Using Ray-Tracing Simulations.
Aldebaro Klautau
Ailton de Oliveira
Isabela Pamplona-Trindade
Wesin Alves
Published in:
SSP (2021)
Keyphrases
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virtual world
ray tracing
image synthesis
mimo systems
virtual environment
fading channels
virtual reality
photorealistic
multiple input multiple output
computationally intensive
texture mapping
implicit surfaces
computer graphics
integral image
viewpoint
high quality
image processing