Will You be Happier?: Designing a Game that Employs Gifting to Non-player Characters.
Sha LiMarian Florin UrsuDoug WilliamsIan KegelPublished in: HAI (2018)
Keyphrases
- computer games
- video games
- serious games
- game play
- game design
- educational games
- game playing
- digital games
- game theory
- nash equilibrium
- website
- board game
- real time strategy games
- mobile games
- role playing
- game tree search
- pursuit evasion
- imperfect information
- game development
- online game
- game based learning
- virtual environment
- collaborative learning
- supply chain
- cooperative