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Using Chunking to Solve Chess Pawn Endgames.

Hans J. BerlinerMurray Campbell
Published in: Artif. Intell. (1984)
Keyphrases
  • evaluation function
  • artificial intelligence
  • databases
  • genetic algorithm
  • minimax search
  • database
  • real time
  • image processing
  • database systems
  • reinforcement learning
  • monte carlo