FLOSS in Software Engineering Education: Supporting the Instructor in the Quest for Providing Real Experience for Students.
Fernanda Gomes SilvaMoara Sousa BritoJenifer Vieira Toledo TavaresChristina von Flach G. ChavezPublished in: SBES (2019)
Keyphrases
- software engineering education
- student learning
- software engineering
- games based learning
- learning environment
- learning outcomes
- student perceptions
- feel comfortable
- collaborative learning
- online course
- empirical evidence
- learning process
- educational technology
- role play
- learning experience
- educational settings
- online learning
- learning tools
- learning analytics
- learning activities
- learning styles
- human computer interface
- mobile learning
- user experience
- virtual environment
- game based learning
- computer science