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OR PRACTICE - Scheduling of Dynamic In-Game Advertising.

John G. TurnerAlan Scheller-WolfSridhar R. Tayur
Published in: Oper. Res. (2011)
Keyphrases
  • scheduling problem
  • game theory
  • dynamically changing
  • round robin
  • neural network
  • real world
  • cooperative
  • dynamic environments
  • virtual world
  • educational games
  • serious games
  • digital games