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PlayWrite: end-user adaptable games to support adolescent mental health.
David Coyle
Gavin J. Doherty
John Sharry
Published in:
CHI Extended Abstracts (2010)
Keyphrases
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end users
mental health
user requirements
user interface
application development
web applications
business intelligence
user friendliness
expert systems
user driven
ubiquitous computing environments
user experience
service providers
mobile applications
video games
search tools
data processing
databases