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The Rabin index of parity games: Its complexity and approximation.
Michael Huth
Jim Huan-Pu Kuo
Nir Piterman
Published in:
Inf. Comput. (2015)
Keyphrases
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approximation error
approximation algorithms
worst case
video games
computational cost
error tolerance
reinforcement learning
multi dimensional
game play
game theoretic
queueing networks
indexing method
human computation
increase in computational complexity