Skeleton-Based Action Recognition with Improved Graph Convolution Network.
Xuqi YangJia ZhangRong QinYunyu SuShuting QiuJintian YuYongxin GePublished in: CCBR (2021)
Keyphrases
- action recognition
- human actions
- bag of words
- activity recognition
- human detection
- action classification
- view invariant
- video dataset
- recognition of human actions
- recognizing actions
- recognizing human actions
- body parts
- computer vision
- view invariant action recognition
- spatial temporal
- static images
- bag of features
- independent subspace analysis
- human pose
- human activities
- graph structure
- directed graph
- wireless sensor networks