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Lessons in user interface design in the procedural city generation for games tool Ürban PAD.

Lionel BarretClaudia VanceG. Michael Youngblood
Published in: PCGames@FDG (2011)
Keyphrases
  • user interface design
  • educational games
  • human computer interaction
  • user interface
  • user centered
  • interface design
  • information extraction
  • video games