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Computing Skeletons for Rectilinearly Convex Obstacles in the Rectilinear Plane.

Marcus VolzMarcus BrazilCharl J. RasDoreen A. Thomas
Published in: J. Optim. Theory Appl. (2020)
Keyphrases
  • ground plane
  • free space
  • three dimensional
  • convex hull
  • convex optimization
  • neural network
  • genetic algorithm
  • piecewise linear
  • multiscale
  • multi view
  • shape representation
  • medial axis
  • globally optimal
  • strictly convex