MechVR: a physics-based proxy for locomotion and interaction in a virtual environment.
Victor B. ZordanJohn C. WelterSaurabh HindlekarJ. Emerson Smith IIIWilliam Garrett MckayKunta LoweCarlos MartiR. Austin TaylorPublished in: MIG (2017)
Keyphrases
- virtual environment
- virtual characters
- interaction model
- virtual objects
- haptic feedback
- virtual reality
- haptic interaction
- virtual world
- natural interaction
- multi user
- collision detection
- virtual space
- serious games
- computer graphics
- physical world
- degrees of freedom
- deformable models
- physical environment
- human computer interaction
- physical space
- role play
- social interaction
- virtual humans
- robot control
- virtual training
- haptic device