Multi-point interactions with immersive omnidirectional visualizations in a dome.
Hrvoje BenkoAndrew D. WilsonPublished in: ITS (2010)
Keyphrases
- virtual world
- virtual reality
- virtual environment
- learning environment
- vision system
- mobile robot
- human interactions
- egomotion estimation
- mixed reality
- multi user
- human computer interaction
- data visualization
- learning experience
- virtual characters
- video sequences
- graphical representations
- omnidirectional cameras
- neural network