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Efficiently Rendering Large Volume Data Using Texture Mapping Hardware.
Xin Tong
Wenping Wang
Wai Wan Tsang
Zesheng Tang
Published in:
VisSym (1999)
Keyphrases
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graphics hardware
volume rendering
texture mapping
volume data
image based rendering
computer graphics
d objects
photorealistic
d mesh
real time
human faces
processing speed
three dimensional
d scene
multiple cameras
image synthesis
pose estimation
image processing
computer vision