Tower of babel: a crowdsourcing game building sentiment lexicons for resource-scarce languages.
Yoonsung HongHaewoon KwakYoungmin BaekSue B. MoonPublished in: WWW (Companion Volume) (2013)
Keyphrases
- sentiment analysis
- sentiment classification
- human computation
- cross lingual
- resource allocation
- opinion mining
- game theory
- text classification
- sentiment lexicon
- computer games
- language independent
- game based learning
- cross domain
- expressive power
- bilingual dictionaries
- virtual world
- resource management
- game playing
- nash equilibrium
- video games
- educational games
- resource constraints
- nash equilibria
- manually constructed
- natural language processing