Design of the ARAIG haptic garment for enhanced resilience assessment and development in tactical training serious games.
Carolyn McGregorBrendan BonnisBrodie StanfieldMichael StanfieldPublished in: ICCE-Berlin (2016)
Keyphrases
- serious games
- design principles
- virtual environment
- rapid prototyping
- game engine
- design process
- game development
- centered design
- human resource development
- design tools
- software engineering
- case study
- game design
- development environment
- database
- human body
- machine learning
- educational games
- game based learning
- learning processes
- computer games
- intelligent tutoring
- usability testing
- social media
- learner centred
- skill assessment